Absolutely
LightngSVT, holograms from a buffer will typically have patterns that are different from hand induced holograms.
There's no "official" definition of holograms in car finishes (or of anything else in the detailing world) so anybody is free to use terminology any way they want. Some will insist that they are only caused by rotary buffers or whatever. They are free to do so.
In my book if it looks like a hologram and acts like a hologram then it doesn't matter how it got there, it's a hologram. To me, that's any paint defect that has that "3-dimensional" look to it. In other words, if it creates a virtual image that appears to "float" above or below the surface or to "move" when you look at it from different angles it's a hologram.
The effect occurs when the pattern of a swirl is interpreted by your eyes and brain as a stereo image. When we see different images with each eye that appear to be the same object from different angles our brains interpret them as a single 3-dimensional image. Whether it is in fact one thing from two angles or two different things that look
nearly alike we will perceive it all as one.
Images created by groupings of parallel grooves can be perceived this way if they are structured appropriately. It doesn't matter if they were made by fibers spinning on a buffing pad, grit particles dragged along by hand, fibers of a paper towel, a CNC point mill or anything else.
If you really want to get into the technicalities,
here's a great article about it.
PC.